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Witch Hunters' Road Block

 The party continues on their journey to Stone Keep. They are accompanying the caravan that is led by Hultz. Bleddyn and Myra are riding in one of the wagons. The party stops for noon meal and Nidal and Kallista notice that Bleddyn is able to cause objects to float around her. Bleddyn offers them tea and proceeds to pour the tea and serve it without lift a finger. Kallista shows her some simple cantrips and Bleddyn matches each one with and equally impressive trick. 

The party is keeping a watchful eye out for orcs. They round a corner and see figures standing across the road is the distance. As the party draws nearer,  they realize there are a group of witch hunters guarding a bridge. 

The witch hunters' leader commands the caravan to stop and demands that all its members submit to a strip search. Nidal strongly objects to this, but Maddack, the leader of the witch hunters, is resolved to carry out his duty. Each of the caravan members are stripped of their clothing and examined. The witch hunters only find a couple of "suspects", but Nidal intervenes and uses a command spell to get them released. 

The witch hunters seize Kallista and say they need to examine her further for signs of witchcraft. They take her down to the river and quickly bind her feet and hands and throw her into the fast flowing river. Kallista is unable to save herself and begins to sink to the bottom. 

Suddenly Kallista feels a force lifting her out of the water. At the same time the witch hunters who bond Kallista fall to the ground in agony. The agony is short lived as their heads literally explode. Kallista floats to safety and lands softly on the ground where Adrahil unties her. Kallista looks over to see Bleddyn walking away from the river's edge. 



The four remaining witch hunters charge across the bridge to help their comrades. They threaten all sorts of vengeance on the party and the caravan, but decide discretion is the better part of valour and ride off towards Stone Keep. 

The party is worry about the deaths of the witch hunters and the repercussions this will have for them. They decide to dump the witch hunters in the river. Kallista and Adrahil take some of the witch hunters garments. Nodrog and Adrahil also find 3 potions of extra healing and 50 gps on the bodies. 

The party decides they have no choice and have to continue to Stone Keep. They are worried about the rough justice of the witch hunters that might face them there. It turns out they don't have to worry. A few miles up the road they come across the bodies of the other witch hunters. Adrahil checks the tracks and signs and determines that they were killed by an orc war party. 

The party and caravan carry on to Stone Keep.   

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