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The Staff of the Woodlands

 

The party has returned to the ship and and is trying to decide how to retrieve the Grim Reaper's treasure from the bottom of the harbour. 

A hooded figure stands on the dock and calls to the party. He boards the ship and introduces himself as Aldin an elf of the Realm of the Wilf Woods. He tells the party about orcs attacking the woods and destroying all goodness in the forest. The situation is desperate. Aldin lets the party know that they have a treasure item that could help the forest dwellers in their fight against the orcs - The Staff of the Woodlands. 

Aldin asks the party to leave immediately and take the Staff of the Woodlands over the Fang  Mountains to the Wild Woods. Aldin is sure that once the staff is delivered to the Wild Woods the orcs will be defeated. 
Aldin tells the best route to the woods is not along the river, but overland by way of Littleton and Stone Keep. 



The party are reluctant to leave on this errand. Some of the party do not trust Aldin and Nodrog wants to get the Grim Reaper's treasure before they leave. 



Sister Sarah arrives to convince the party there is no time to spare. The party gather their supplies, mount their horses and head towards Littleton. 



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