Nodrog runs ahead of the party to try and catch up with the wizard. He sees the wizard race away around a distance tunnel corner. Nodrog is standing in a tunnel intersection and hears a noise off to his left. Suddenly, a side door burst open and zombies pour out into the passage way. Luckily for Nodrog the party are close on his heels. Another vicious fight breaks out. The zombies are hungry to feed on the party's flesh. The party manages to destroy all of the zombies. They enter the side chamber and notice body size bags wriggling around. The party decides to carry on after the wizard.
As the party are taking a breather after the fight, a shambling mound that has been tracking them advances from the north. Nidal throws the rotting zombies corpses are the shambling mound and this distracts the creature long enough to allow the party to escape down the passage.
The party arrives at Stone Keep. After paying the entry tax and tying the bands of peace on their swords, daggers and other weapons, they enter the town and part ways with the caravan. It is close to dinner time so the party decides to find an inn. The gate guard directs them to the Weary Traveler. After seeing that their horses are properly stabled, they enter the inn and are greeted by the sight of an inn doing a thriving business. The main room of the inn is crowded and noisy. They find a table, sit down, and order some beer. The beer is delicious. While the party orders food, Nodrog talks to Cullross, the owner/bartender, about getting some rooms for the night. Cullross shows Nodrog the rooms and gives him the keys. After dinner, Nidal decides to go to the Temple of Light to pray. There she meets Brother Brodribb. He lets Nidal know about the increasing number of orc raids and attacks that seem to be happening around Stone Keep. Meanwhile in the bar, the party also hears som